![]() ![]() ![]() The first-generation iPhone was described as a "revolution" for the mobile phone industry and subsequent models have also garnered praise. The iPhone has generated large profits for Apple, making it one of the world's most valuable publicly traded companies. The iPhone is one of the two largest smartphone platforms in the world alongside Android, and is a large part of the luxury market. Touch ID is still used for the budget iPhone SE series. Since the iPhone X, iPhone models have switched to a nearly bezel-less front screen design with Face ID facial recognition, and app switching activated by gestures. Up to the iPhone 8 and 8 Plus, iPhones had a single button on the front panel with the Touch ID fingerprint sensor. Since the iPhone's launch, it has gained larger screen sizes, video-recording, waterproofing, and many accessibility features. The iPhone was the first mobile phone to use multi-touch technology. As of 2022, the iPhone accounts for 15.6% of global smartphone market share. As of November 1, 2018, more than 2.2 billion iPhones had been sold. Since then, Apple has annually released new iPhone models and iOS updates. The first-generation iPhone was announced by then-Apple CEO Steve Jobs on January 9, 2007. that use Apple's own iOS mobile operating system. making some time available for handling those events? So isn't this then actually the correct solution? (At least until his "ideal solution" could be implemented).IPhone is a line of smartphones produced by Apple Inc. , isn't "capping the time taken per frame" exactly achieving this, i.e. Qt's event loop needs "a bit of idle time" to handle events from the windowing system So is the insertion of a 5 ms lag between the frames. ![]() The reduction of frame rate or capping the time taken per frame are just kludges that don't really solve the problem, only hide it. On my system (M1 MacBookPro18,3, 16 GB RAM), it seems to be sufficient to set maximum_fps to 20fps, both on internal (3024x1964 Retina) and external (1920 x 1200) displays, with DSO images and equatorial grid turned on. This actually helped me quite a lot, too (I had previously not tried this because another user had reported that it basically didn't solve the issue). YES! If I set my minimum and maximum fps to 10, the fps is obviously a little low, but the responsiveness is perfect! ![]()
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